Screensharing from Ubuntu in Adobe Connect 9 Meetings

My school maintains an Adobe Connect server to support on-line meetings, and the research group I’m part of uses it frequently for weekly meetings.  Much of the research we do requires us to modify and compile the Android source code, which can only be done in Linux or MacOS.  I’m using Ubuntu 14.04 LTS as of this writing.

When I started using Connect, the school’s server was Connect 8.x.  For us Linux users, everything was fine since Adobe provides add-ins for Windows, Mac and Linux that are fully compatible with Connect 8.x.  In Connect 8.x, Linux users enjoy full functionality, including screen sharing.

Unfortunately, Linux users aren’t so lucky with Connect 9.x.  While attending meetings works fine, it seems that Adobe will not be providing compatible Linux add-ins, which makes directly sharing the Linux screen impossible.  For our group, this was somewhat of a show-stopper, since most of  the content we wanted to share in meetings is from our Linux development environment.

We tried a number of alternatives, including Google Hangouts.  However, there are times when it was necessary to use the “in-house” meeting server.  For this reason, we started looking for other workarounds.

Our initial attempt was based on this blog that uses TightVNC to “remotely” display a copy of the Ubuntu desktop in a Windows virtual machine running on the Ubuntu host.  While this worked OK, it was a little laggy and also created an annoying infinity mirror effect (which surely had something to do with the laggy performance).  However, the general approach of making the Ubuntu desktop/windows available to a Windows machine that had add-in compatibility seemed like a good workaround.

After a few different trials, we settled on our current approach which uses Cygwin/X.  The idea is the same, but it allows much finer control over what gets shared from Connect.  Here’s how we set it up:

In Ubuntu:

  1. Install VirtualBox.
  2. Install  openssh-server (sudo apt-get install openssh-server)
  3. Download Droid@Screen jar file (only necessary if you need to cast the screen from an actual USB-connected device).

In VirtualBox:

  1. Install Windows (I am using Windows 8.1).
  2. Set up two network adapters: one as host-only and the other as NAT.

In the Windows virtual machine:

  1. Install Cygwin/X (select the ‘xinit’ package from the ‘X11’ category).
  2. Add openssh package to Cygwin (select the ‘openssh’ package from the ‘Net’ category).
  3. Start Xwin Server (it should be on your Start menu now in the Cygwin-X program group). An xterm should pop up on the Windows desktop.
  4. In Cygwin xterm: ssh -YC <username>@ (i.e., ssh to your Ubuntu host, replace username & IP address as needed; IP should be the one that the VM picked up from the host-only adapter you configured in VirtualBox).
  5. Start whatever gnome windows you need from the Ubuntu shell.  They will pop up on Windows desktop as X Windows. I’ve had good luck with gedit, Android Studio, gnome-terminal, and Droid@Screen.  Anything that displays on your gnome desktop should work fine.
  6. Use Internet Explorer to log into Connect meeting.  Install plug-in if necessary.  I suggest IE because there are weird bugs with the plugin when used in Chrome/FF.  If you’re willing to do some troubleshooting, you may be able to get these to work.

In Connect:

  1. Push Share My Desktop.
  2. Using the tabs on the Start Screen Sharing window, you can share:
    1. Desktop: this will share any Windows programs as well as the xterm and any Ubuntu windows that you have started up.  Sharing the entire desktop is useful if you’re using Windows for PowerPoint and the XWin for your Ubuntu windows simultaneously.
    2. Applications: This gives you a little finer control, but the X Window session is treated as one item, xwin.exe.  If you share xwin.exe, any and all of the windows that are part of the X desktop will be shared.  One thing to remember is that if you put a Windows window on top of any of the X windows, the portion covered will be hashed out for the folks viewing the share.
    3. Windows: This gives you the finest control where you can pick and choose among any combination of Windows windows and X windows to share.  Again, placing any non-shared window on top of a shared window will cause the covered portion to be hashed out for those viewing.

To share Android screen:

  1. Connect device via USB. Make sure debugging is turned on.
  2. From the Windows-to-Ubuntu shell, launch Droid@Screen.  Device screen and control window will appear on the Windows desktop as an X Window.  Since Droid@Screen is Java .jar file, it can also run directly in Windows.  You’ll need to install at least the stand-alone SDK tools with platform-tools in Windows, but it might improve sharing performance.

And that’s about it.  I know there’s ways to improve this setup, so please post your suggestions.

Funny Stuff in AOSP #1

Lately, I’ve been spending a lot of time going through the Android source code, trying to understand how different pieces work.  As you can imagine, it can get pretty tedious.  Thankfully, most developers have a good sense of humor (albeit twisted sometimes), and occasionally this is reflected in their work.

I’m aware of the debate about funny commenting and Easter egg code.  For me however, coming across one of these gems after long frustrating hours of reverse-engineering is a welcome relief.  It’s also nice to be reminded of the human side of these otherwise impersonal machines.

Hopefully, this is the start of a Rat’s Nest series on funny things in the Android Open Source Project (AOSP) code.  Here’s the first installment.

OK, I know just about everyone knows this one, but I’m starting off this series with it because it’s the first funny thing I found while studying the source for a recent security evaluation. From frameworks/base/core/java/android/os/

 * Used to determine whether the user making this call is subject to
 * teleportations.
 * @return whether the user making this call is a goat
 public boolean isUserAGoat() {
 return false;

Thankfully, it appears as though none of us are subject to teleportations!

Simple Web Server for Testing Apps

I usually do initial test/debug of my Android apps in a VirtualBox virtual machine before I go through the trouble of connecting a real device.  These virtual devices see VirtualBox’s host-only network, usually 192.168.56.xx, for talking to the IDE, and have a second NAT‘ed adapter which uses the host’s Internet connection.  On the host-only side, the host system gets address and the VM gets a DHCP assignment on this subnet, like  This is also true if you are using something like Genymotion (which is really just  wrapper around VirtualBox).

Many times, I’ve wished for a quick-and-dirty way to test apps in this environment against a web server that I control.  I came across an easy way to do this, without having to install a full server like Apache.  It uses Python 2.x‘s SimpleHTTPServer module.  Here’s the code, which I adapted from a old Linux Journal tech tip:

#!/usr/bin/env python2
import sys
import BaseHTTPServer
from SimpleHTTPServer import SimpleHTTPRequestHandler

HandlerClass = SimpleHTTPRequestHandler
ServerClass = BaseHTTPServer.HTTPServer
Protocol = "HTTP/1.0"

if sys.argv[1:]:
server = sys.argv[1]
server = ''

if sys.argv[2:]:
port = int(sys.argv[2])
port = 8000

server_address = (server, port)

HandlerClass.protocol_version = Protocol
httpd = ServerClass(server_address, HandlerClass)

print "httpd on", server, ":", port


Put this in a .py file like and run it using python <address> <port> (or make the file executable and run it directly).  It will start a server and serve up files from the directory you started it in.  Arguments are server address (1st argument) and port (2nd), with defaults of (localhost) and 8000, respectively. You can specify neither, just an address, or both address and port.

I kept this in Python 2.x since it’s the current default on my dev system (Ubuntu 14.04 LTS).  If your setup has Python 3.x as the default, then you’ll have to either specify python2 on the command line, or translate the program to Python 3.x (hint: check out Python 3.x’s http.server module).

Quick Look at Android Lollipop’s Managed Provisioning

Earlier this year, I was part of a systematic study of the security of Android’s multi-user features, done by the Smartphone Security Research Group at Syracuse University.  The recent release of Android L Developer Preview mentioned a new enterprise feature called managed provisioning that sounded like it might be related to the earlier multi-user features.  My curiosity got the best of me, and although it was after midnight last night (this morning), I decided to do a short “quick look” at the Managed Profile feature of Android L.  I installed the Android L Preview on a Nexus 7 and then rooted it with SuperSU so that I could poke around the file system.  Next I imported the BasicManagedProfile sample app into Android Studio and ran it on the Nexus.  Here’s what I found:

The goal of Managed Provisioning/Profiles is to allow managed apps alongside personal apps in the same launcher and account.  This is graphically shown by having the managed apps’ icons overlaid with a small red suitcase badge.  In other words, in the same launcher, I can have my own Gmail for a personal account, and another Gmail for a managed, company account.  Both in the same launcher without having to switch users and they can be running at the same time.  They run as separate apps, so they can have separate configurations, providers, etc.  Here’s screenshots of the launcher and app drawer from my tests showing the mix of unmanaged and managed apps (note red badges and duplicates):

L Desktop

Home launcher showing the unmanged Calendar app (no badge) and the managed profile’s Calendar app (red badge).

L Launcher

App drawer showing a mix of unmanaged (no badge) and managed (red badge) apps.

Google has most definitely used the same multi-user framework that we previously studied to implement this.  When I created a Managed Profile using their sample app (see below), it set up a userId 10 just like as if I had created a secondary user or restricted profile.  All of the files and folders are pretty much the same as before:

  • /data/user/<userId>: contains the data directories for all of the installed apps (same as multi-user).
  • /data/system/users/<userId>.xml: describes the user, restricted profile or managed profile (same as multi-user).  For a managed profile, is linked to the owning user with a (new?) tag, profileGroupId, that seems to be set to the userId of the owning user.
  • /data/system/users/userlist.xml: keeps track of the assigned userIds, next available ID and some other things (same as multi-user).
  • /data/system/users/<userId>: contains SQLite databases for that userId‘s accounts, personal settings, and wallpaper.  Also has a few XML files: device_policies.xml, appwidgets.xml, and package-restrictions.xml.   While this is also stuff we saw in multi-user, there seem to be some additional interesting tags in a couple of these files. For example, the restrictions file for the managed profile I created has what appears to be provisions to block apps and control the destination userId for certain intents. In other words, it seems to specify which intents that originate in the managed profile can go to unmanaged apps of the owning user.

Furthermore, I confirmed that things are very similar to multi-user by launching both Calendar apps, unmanaged and managed, and then checking ps:

$ ps | grep calendar
u0_a29    7009  224   1389256 50788 ffffffff 00000000 S
u0_a1     7041  224   1361328 34904 ffffffff 00000000 S
u10_a29   7112  224   1389640 50868 ffffffff 00000000 S
u10_a1    7140  224   1361328 34920 ffffffff 00000000 S

As you can see, the unmanaged Calendar and its provider are running as the Owner (userId 0), and the managed pair is running as userId 10.  They are in fact the same app (appId 10029), just like different users or restricted profiles share the same app installation, but run them as different UIDs.

As far as I can tell, there’s no setup for this in the Settings menus at this time.  The Users menu only has what we saw before (Add User/Add Restricted Profile for the Owner), although once the managed profile was created, the Users menu listed it and included the capability to delete it.  The lack of an add capability may be either a facet of the L Preview being incomplete or because of the fact that the feature is managed by a Device Administrator via API and therefore should not be a part of Settings.  We’ll have to wait and see.

To play with it on the device, I had to get the sample app, BasicManagedProfile, from the L Preview SDK and import it into Android Studio.  The source code contains this information:

This sample demonstrates how to create a managed profile. You can also learn how to enable or disable other apps and how to set restrictions to them. Intents can be configured to be forwarded between primary account and managed profile. Finally, you can wipe all the data associated with the profile. Note that there can only be one managed profile on a device.

This app lets users set up a managed profile, and do some sample operations: 1) add Calculator and/or Chrome to the set of managed apps that it sets up by default (Calendar, Google Search, etc.); 2) set restrictions on Chrome; 3) enable/disable Intent forwarding; and 4) wipe the profile.  It has android.permission.BIND_DEVICE_ADMIN.  Here’s a screenshot of the app running in the managed profile, and the window that comes up when you hit the “Set Chrome Restrictions” button:


Main activity of BasicManagedProfile sample app.

Chrome restrictions.

Information pop-up showing details of restrictions applied to managed profile instance of the Chrome browser.

So after my quick look, I’m pretty confident that Managed Profiles are basically the same thing as Restricted Profiles except that the apps of the different profiles can coexist on the same launcher so you don’t need to switch users to use them all.  Also, there are new rules having to do with Intents between unmanaged and managed apps that are tied to the same user group. The userIdDest and Intent filter parts of  package-restrictions.xml, as well as the “Share Intent” buttons of the sample app are evidence of this.  This aspect could be very interesting to learn more about.   Finally, there are some more fine-grained restrictions that can be applied to apps in the managed profile.

A Systematic Security Evaluation of Android’s Multi-User Framework

A Systematic Security Evaluation of Android’s Multi-User Framework [Paper] [Slides]
Paul Ratazzi, Yousra Aafer, Amit Ahlawat, Hao Hao, Yifei Wang and Wenliang Du (Syracuse University)


Like many desktop operating systems in the 1990s, Android is now in the process of including support for multi-user scenarios. Because these scenarios introduce new threats to the system, we should have an understanding of how well the system design addresses them. Since the security implications of multi-user support are truly pervasive, we developed a systematic approach to studying the system and identifying problems. Unlike other approaches that focus on specific attacks or threat models, ours systematically identifies critical places where access controls are not present or do not properly identify the subject and object of a decision. Finding these places gives us insight into hypothetical attacks that could result, and allows us to design specific experiments to test our hypothesis.

Following an overview of the new features and their implementation, we describe our methodology, present a partial list of our most interesting hypotheses, and describe the experiments we used to test them. Our findings indicate that the current system only partially addresses the new threats, leaving the door open to a number of significant vulnerabilities and privacy issues. Our findings span a spectrum of root causes, from simple oversights, all the way to major system design problems. We conclude that there is still a long way to go before the system can be used in anything more than the most casual of sharing environments.